Tuesday, June 16, 2015

Makerspace Programming: Quicksand for Little Hands

If you are looking for a way to incorporate makerspace programming in your library this library lesson is a great way to begin.

Lesson Title: Quicksand for Little Hands
Grade Level: Kindergarten
TEKS: Science (5) Matter and energy. The student knows that objects have properties and patterns. The student is expected to: (A) observe and record properties of objects, including relative size and mass, such as bigger or smaller and heavier or lighter, shape, color, and texture

Objectives: Students will observe and record the properties of a model of quicksand

1. The book "The Quicksand" by Tommie DePaola

2. Wonderopolis: Wonder 1191: Quicksand
3. Water 
4. Cornstarch 

5. Animal Figures

6. Measuring Cup
7. Clear Bowl
8. Youtube Video
1. Students will watch the first 2 min and 33 seconds of the Youtube Video "How to Escape Quicksand."
2. The librarian will read the book "The Quicksand Book" by Tommie DePaola
3. Students will turn and tell their neighbor how to escape quicksand. Students will learn these steps in the book and video.
4. Students will watch the video clip on Wonderopolis on how make a model of quicksand.
5. Explain to the students the difference between a model and real quicksand.
6. Divide students into groups and give groups the materials to make a model of quicksand.
7. Have groups talk about observe and record properties of the water and quicksand model comparing  its size and mass, observing the difference in weight, shape, color, and texture.
8. Students will be given an animal figure and they will try of rescue it from the quicksand model.
9. Closing discussion: Students will learn about the 552 section where they can find more books on Geology.

Sunday, June 7, 2015

Makerspace Summer Camp @ the Library

Inventory has been completed and the students have left for summer. But I'm still in the library for the next week and I'm super excited to start a summer camp in my school library this year. www.makerspacecamp.com  will give students a chance to freely explore and create Science, Engineering, Math and Technology topic in the library. Tomorrow we have two sections kicking off Code Camp where students will learn how to write code and create video games and print 3D designs. In the afternoon we will offer DIY camp where campers will learn how to upscale recycled material and create original designs with duct tape. During lunch we will check out Google Hangout interviews from serious makers and creators in the makerspace movement.